• 10 Posts
  • 22 Comments
Joined 9 months ago
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Cake day: January 15th, 2024

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  • I’m going to keep adding more items as I think of them in case others might be interested in this type of game.

    There’s a free game on steam called Nightmare Kart which started out as a Bloodborne Mario Kart but the developer was getting too much attention so he removed all the explicit Bloodborne references that might get him sued and released the game as a vaguely Bloodborne-ish kart racing game. It features PS1 style graphics.

    Also, for anyone into arcade (MAME) games, there’s a horror-themed beat 'em up called Night Slashers which is pretty fun.

    Apparently this game is getting a remake on steam, called Night Slashers: Remake. I actually had no idea this game was being made until I googled for the arcade game’s cover art just now.





  • I’m not so much concerned with the gore or being too scary, it’s the slowness of the SH games that I don’t have the patience for right now. I’m not looking for a game I need to spend hours immersing myself into, I’m hoping to find some fun games I can jump into for 20 minutes at a time.

    Ghost n Goblins is a good call, although I’m terrible at that game. I’ll definitely need to checkout Rusty, I’ve played all the Castlevania games so Rusty sounds perfect.

    MedEvil definitely fits my criteria, although I find that game too clunky. There’s a new(ish) game called Pumpkin Jack which was heavily inspired by MedEvil but uses more modern game mechanics. It’s a fun one.

    Luigi’s Mansion leans a bit too far into the cutesy/silly territory for me, but it’s definitely a good choice.

    I didn’t realize Dead By Daylight had a bunch of characters from various horror franchises, that’s really cool! I think I’m probably more likely to play Left4Dead if I wanted an action-y spooky multiplayer game but I’ll definitely give Dead By Daylight more attention.

    I’ve never heard of Pascal’s Wager and the reviews on steam don’t look great, but I’ll look into it.

    Thanks for the list with so many varied options!









  • Also, if there are multiple top-level comments without any replies next to each other, clicking the down arrow will skip past all of them and jump to the next thread that does have comments and puts that last comment from the previous thread at the top to show the next top-level comment below that thread.

    It took me a while to figure out what was happening for this one. It can jump really far if there are lots of top-level comments with no replies.



  • But it’s so complicated to do manually I won’t ask you to do so, don’t worry.

    Here’s the error: 😄

    java.lang.IllegalArgumentException: Key d4.w:currentScreen was used multiple times 
    	at D.m.a(Unknown Source:1293)
    	at O.z.a(Unknown Source:4)
    	at B2.b.q(Unknown Source:130)
    	at O.t.g(Unknown Source:61)
    	at O.t.f(Unknown Source:5)
    	at O.o0.a(Unknown Source:203)
    	at v0.T.doFrame(Unknown Source:6)
    	at v0.Q.doFrame(Unknown Source:47)
    	at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1397)
    	at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1408)
    	at android.view.Choreographer.doCallbacks(Choreographer.java:1008)
    	at android.view.Choreographer.doFrame(Choreographer.java:934)
    	at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:1382)
    	at android.os.Handler.handleCallback(Handler.java:959)
    	at android.os.Handler.dispatchMessage(Handler.java:100)
    	at android.os.Looper.loopOnce(Looper.java:232)
    	at android.os.Looper.loop(Looper.java:317)
    	at android.app.ActivityThread.main(ActivityThread.java:8532)
    	at java.lang.reflect.Method.invoke(Native Method)
    	at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:552)
    	at com.android.internal.os.ExecInit.main(ExecInit.java:50)
    	at com.android.internal.os.RuntimeInit.nativeFinishInit(Native Method)
    	at com.android.internal.os.RuntimeInit.main(RuntimeInit.java:359)
    	Suppressed: t9.g: [O.c0@70a4e90, v0.r0@6b38389, x0{Cancelling}@178ef8e, S@f4f73af]
    





  • The comment navigation isn’t working the way I’d expect. I was expecting each push of the down arrow to jump to the next top-level comment and each push of the up arrow to jump to the previous top-level comment.

    Instead, the down arrow only seems to walk down an individual comment thread and stops working when you reach the bottom of that first thread. And the up arrow just seems to jump up one comment at a time regardless of thread.

    Also, the clickable area on the navigation buttons seems too small. The comment behind the navigation bar keeps expanding/collapsing if my tap isn’t exactly on the arrow icon.