I remember how I was amazed when they showed that you could pick up shot arrows in Oblivion. Now I am not even going to click this link for whatever the drip feed information it contains. Seeing what Bethesda, Blizzard and Ubisoft have become, 17 years old me would be very disappointed in today’s game industry.
Oblivion is hands-down one of my favorite games I have ever played and I feel it’s a more engaging game than Skyrim was. Sure it has its quirks and certain annoying features that are dated, but it captivated and locked me in way better than Skyrim. It was colorful, weirdly fantastical, and constantly had me going down random rabbit holes that revealed cool surprises! That is the Bethesda quality I desired that made me want to play their games.
If it was 2016 again and I heard this news about ES VI, I would be on the full hype train. But alas, we are post Starfield and I have lost any faith they will actually deliver on a decent follow-up. It was lackluster, boring, and all grey; nothing whimsical that used to draw me to their games. The doubling down on criticism tells me that creative spirit is gone and development has just turned into get the task done with a set time frame.
I remember how I was amazed when they showed that you could pick up shot arrows in Oblivion. Now I am not even going to click this link for whatever the drip feed information it contains. Seeing what Bethesda, Blizzard and Ubisoft have become, 17 years old me would be very disappointed in today’s game industry.
Oblivion is hands-down one of my favorite games I have ever played and I feel it’s a more engaging game than Skyrim was. Sure it has its quirks and certain annoying features that are dated, but it captivated and locked me in way better than Skyrim. It was colorful, weirdly fantastical, and constantly had me going down random rabbit holes that revealed cool surprises! That is the Bethesda quality I desired that made me want to play their games.
If it was 2016 again and I heard this news about ES VI, I would be on the full hype train. But alas, we are post Starfield and I have lost any faith they will actually deliver on a decent follow-up. It was lackluster, boring, and all grey; nothing whimsical that used to draw me to their games. The doubling down on criticism tells me that creative spirit is gone and development has just turned into get the task done with a set time frame.