• sparkle@lemm.ee
    link
    fedilink
    Cymraeg
    arrow-up
    13
    ·
    edit-2
    5 months ago

    Quaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.

    • 0ops@lemm.ee
      link
      fedilink
      arrow-up
      4
      ·
      5 months ago

      Iirc, using quaternions for rotations let’s you avoid “gimbal locking”.