I’d probably say it depends but I’m no Rust expert and I have no direct experience with C (though quite familiar with C++).
Basically I’d expect writing C to be easy, but not safe. IE you can quickly and easily write C that compiles but has runtime issues. Rust for the most part will catch everything but logic issues during/before compilation meaning once the program runs you’ll have very high confidence in it’s runtime behavior leading to time spent “fighting the compiler” instead of figuring out wtf is going wrong at runtime.
I would totally argue with this. Rust is way easier to write than C
I agree for the most part, but writing data structures with shared mutable state can be a total pain in Rust.
How so? That’s like, the thing that makes rust awesome to write.
I’d probably say it depends but I’m no Rust expert and I have no direct experience with C (though quite familiar with C++).
Basically I’d expect writing C to be easy, but not safe. IE you can quickly and easily write C that compiles but has runtime issues. Rust for the most part will catch everything but logic issues during/before compilation meaning once the program runs you’ll have very high confidence in it’s runtime behavior leading to time spent “fighting the compiler” instead of figuring out wtf is going wrong at runtime.
So what’s “easy” about it then? Just getting something to compile? That’s not a very good measure of “easyness”.