• Chozo@fedia.io
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    2 hours ago

    Nintendo has never been against emulation. They’ve only been against people playing without paying.

    • FeelzGoodMan420@eviltoast.org
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      28 minutes ago

      Just curious - what size rock do you live under? Is it room sized or as large as a house? How do you decorate? Is it climate controlled?

    • Pyflixia@kbin.melroy.org
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      2 hours ago

      Yes they have. They’ve just recently nuked on the Switch emulator.

      And you can bet that if they could, Nintendo would go out of their way to sue any other emulator developer that emulates their games. The only things saving some of those emulators is technicalities like open-source.

      • m-p{3}@lemmy.ca
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        17 minutes ago

        I kinda get that they’ll do whatever than can to shut down an emulator for a console still selling and available on the shelves though. Not that there aren’t legitimate cases for it (homebrew software and games), but that’s not what Nintendo is concerned about.

        But screw that for legacy consoles, game preservation is important too.

      • vaguerant@fedia.io
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        2 hours ago

        I’m not going to check the whole archive, but going back to at least 2005, Nintendo was asking users to …

        report ROM sites, emulators, Game Copiers, Counterfeit manufacturing, or other illegal activities

        https://web.archive.org/web/20051124194318/http://www.nintendo.com/corp/faqs/legal.html

        Here’s some more quotes from the same page where Nintendo is viciously anti-emulation:

        The introduction of video game emulators represents the greatest threat to date to the intellectual property rights of video game developers. As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs.

        Distribution of a Nintendo emulator trades off of Nintendo’s goodwill and the millions of dollars invested in research & development and marketing by Nintendo and its licensees. Substantial damages are caused to Nintendo and its licensees. It is irrelevant whether or not someone profits from the distribution of an emulator. The emulator promotes the play of illegal ROMs , NOT authentic games. Thus, not only does it not lead to more sales, it has the opposite effect and purpose.

        Personal Websites and/or Internet Content Providers sites That link to Nintendo ROMs, Nintendo emulators and/or illegal copying devices can be held liable for copyright and trademark violations, regardless of whether the illegal software and/or devices are on their site or whether they are linking to the sites where the illegal items are found.

        • Chozo@fedia.io
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          2 hours ago

          Nintendo’s been openly emulating their own games since about that time. IIRC, the SNES Virtual Console on the Wii had code from SNES9X in it.

          The distinction (which seems nobody cares about) is that Nintendo’s going after copyright infringers. If your emulator doesn’t use any of Nintendo’s code, they ain’t doing shit about it; they’re just gonna steal it, if anything.

          • vaguerant@fedia.io
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            2 hours ago

            Somebody has fed you or you have invented bad information. Neither Yuzu nor Ryujinx, the two Switch emulators which recently ceased development due to intervention from Nintendo, included Nintendo’s code. The Yuzu settlement required those developers to acknowledge that

            because our projects can circumvent Nintendo’s technological protection measures and allow users to play games outside of authorized hardware, they have led to extensive piracy.

            There was never any mention of them stealing Nintendo code.

            Ryujinx, we know even less about, because the agreement went down privately, but there’s literally zero indication of any stolen code. We know that Nintendo contacted the developer proposing that they cease offering Ryujinx and they did.

            Obviously, Nintendo was bothered in both of these cases because the emulators do facilitate piracy, but that’s not the same as them having infringed on Nintendo’s copyright by using their code which you are claiming. Both of these emulators were developed open-source; if they were built using stolen Nintendo code there would be receipts all over the place. That was never the problem.

            • Chozo@fedia.io
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              1 hour ago

              Yuzu supported unreleased games. To do that required using Nintendo’s code, and getting that code through unauthorized channels. Nintendo’s code may not have been distributed through Yuzu, but it was used in a way that was not permitted in order to engineer a way to circumvent the copy protection of those games. That was how Nintendo was able to go after them.

              • Maalus@lemmy.world
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                1 hour ago

                Dude why are you digging this hole even deeper. They are going after emulators. That’s a proven fact. You can try to handwave it however you wish, but that won’t change reality. Nintendo goes after emulators, after modders, after content creators playing those mods. An emulator can play games, that’s what it’s there for. I don’t see how an emulator would work otherwise.

                • Chozo@fedia.io
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                  1 hour ago

                  Because the distinction is important. Why do you think Yuzu was shut down but PJ64 still exists?

                  • Maalus@lemmy.world
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                    50 minutes ago

                    Because Yuzu emulated the Switch, while PJ64 emulates a long gone platform they don’t care about anymore. They’ll release a sloppy emulated game on switch for games from that era and call it a day, and get barely any sales. For switch they think that removing an emulator cuts their sale numbers in half which is insane. Nintendo hates community projects in all aspects. They don’t want emulators. They don’t want mods. They want people to buy their console, go to their store, buy a game from them and end it there. Buying a game from the store and playing on PC is unacceptable for them.

      • Chozo@fedia.io
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        2 hours ago

        They’ve just recently nuked on the Switch emulator.

        Because it was being used for piracy. As in, had support in the emulator’s code for unreleased games. Nintendo rarely goes after emulator devs that don’t use their code.

        • Zangoose@lemmy.world
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          11 minutes ago

          Supporting unreleased games does not mean they used Nintendo code. The whole point of an emulator is to perfectly reproduce the original system. That means working on any switch game, regardless of whether said game has been released or even thought of. In practice it isn’t that simple because they are attempting to replicate a very complex system, so there will usually be patches whenever giant games come out that use the system in different ways. However, that doesn’t mean Nintendo code is being used at all.