- cross-posted to:
- linux_gaming@lemmit.online
- cross-posted to:
- linux_gaming@lemmit.online
Well known KDE developer Nate Graham is out with a blog post today outlining his latest Wayland thoughts, how X11 is a bad platform, and the recent topic of “Wayland breaking everything” isn’t really accurate.
“In this context, “breaking everything” is another perhaps less accurate way of saying “not everything is fully ported yet”. This porting is necessary because Wayland is designed to target a future that doesn’t include 100% drop-in compatibility with everything we did in the past, because it turns out that a lot of those things don’t make sense anymore. For the ones that do, a compatibility layer (XWayland) is already provided, and anything needing deeper system integration generally has a path forward (Portals and Wayland protocols and PipeWire) or is being actively worked on. It’s all happening!”
Wow you got that backwards. They don’t do any of that for the sake of Nouveau or Vulkan or Wayland or whatever. They don’t care what people use their open scraps for.
They open up the minimum they can get away with because it’s ultimately meaningless — their proprietary stuff is still hidden away and it’s not like you can use the parts they open with anything else.
This, btw, applies to AMD and Intel too. The only choice you get with proprietary hardware that you have to use (like GPUs) is whose dick you want to suck. They’re not your friend and they won’t let community pressure then into decisions.