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The devil is in the details, remasters are often “two steps forward one step back”.
We don’t know until its in our hands if they have messed up something critical.
From a game accessibility perspective the important release was in 2016 when it was posted to Windows / PS4 / Xbox One. Before that it was only on Xbox 360 which made it much harder to get hold of.
This is 1.5% more than the previous record set 3½ months ago. I suppose its nice that the numbers haven’t declined but I’m not sure I would call today’s figure remarkable in any way.