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Also, because they are so cheap they just throw them out when the battery is empty instead of replacing the battery. It’s great for the environment! /s
Also, because they are so cheap they just throw them out when the battery is empty instead of replacing the battery. It’s great for the environment! /s
When I was a kid, my grandparents got a new car. I got sick in it all the time because of it. I hate that smell to this day - but at least I don’t get sick anymore.
these hallucinations are an “inherent feature” of AI large language models (LLM), which is what drives AI Overviews, and this feature "is still an unsolved problem”.
Then what made you think it’s a good idea to include that in your product now?!
I agree.
Crunch is a project management failure. This is my professional opinion as a tech lead at a mid sized gaming company.
When I saw all the praise the game received at release, the level of detail etc. My first thought was, so what was the cost on individuals?
Don’t get me wrong, this is an amazing game. But I worry that a lot of overtime went into this.
And other projects will be measured against that. This might set another very bad example.
And here I am stuck with Google slides.
My egg packages here in Sweden have that information printed on them.
But the version where the egg floats they don’t say to toss it out, but rather crack it open, look, smell. Might still be good.
TIL
I never realized. Thanks!
That doesn’t change that disabling cellular makes a difference, so I don’t see your point. Just because something’s not perfect, doesn’t mean it can’t make a difference.
It also costs you nothing to disable it. And if everyone keeps it disabled for all their flights, it’s not minimal anymore. So I don’t really see the problem here.
But that’s just a waste of electricity then? And battery health?
So, I’m playing adventure games (and similar games that work in the setting) with friends most Fridays. We’ve been doing this for years and have quite the list by now.
I’ll list some favorites of mine from that list. But let me know if you’re also interested in some more niche/janky games (not everything we played was good, some of it was so bad it was already entertaining again, especially when enjoyed in a group).
I’ve been counting down the days until release. This will be one of the very few times I get something in early access.
Also I’m so glad demos are a thing again.
I hope they work on the UX a bit, especially for Steam deck. That would make the game perfect IMO. Otherwise I’ll still play it and have fun, but I’ll grumble about the UX.
Or just both
I wish it was swift.
/thread