video games and music sure are neat… i am currently “moving” this account to kbin.run

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Joined 1 year ago
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Cake day: August 5th, 2023

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  • That is a pretty disturbing idea. I think it depends how realistic we go with the “science”. If you wanna be realistic enough to suggest that a Pokemon could experience the feeling of transforming into an inanimate object then I think it shouldn’t be too painful.

    The transformation is basically instantaneous in the game, so if you felt it at all, you wouldn’t really have time to process it before even your brain and neurons are turned into matter that can’t send or receive any signals of thought or feeling.

    So even if your “life energy” was retained within the item, it would take something specific for it to become “active” for you to regain thought and feeling. We’d need to know where the line is and what causes other inanimate objects to gain consciousness and become Pokemon proper. Like, does Chimecho have a brain or nerves? Does Gastly, a creature made out of… Gas have neurons or nerves? Does it shit?


  • Getting back into Metal Gear Solid Peace Walker. I’m about at the end of the game and I’ve really enjoyed playing a portable full on stealth game. Its scope is quite limited, what with it being a PSP game, but it actually serves to breed a pretty easygoing stealth game with not too much of a cost for getting caught and pretty limited sound and sight ranges to match the small level sections.

    While it’s totally limited it’s actually a bit refreshing compared to how tight being stealthy can be in even the home console MGS games.











  • I’m not sure what you mean. Saints Row 4’s large criticism was that it was too different from SR’s heritage what with being a super hero game instead of GTA on crack. Past that Gat out of Hell isn’t a mainline title and was even further out there, and then Agents of Mayhem wasn’t even a Saints game, and I enjoyed the hell out of that game’s unique merits.

    The SR reboot was the first real Saints Row release since 3, so you could say that it didn’t do enough different (which I can’t speak for, I didn’t play it), but saying the series hasn’t done anything new since 3 is not correct. Whether those games were super great or not is a different discussion, but they were doing something different, unless you just didn’t specify between something different for the series or something different from all other video games.


  • Don’t worry, once youre given equipment to deal with them it’ll start to demystify them and you’ll feel more confident.

    Don’t be afraid to save before you deal with them too. If you walk into their radius (your odradek will pop up in a dramatic fashion and start tracking them) then you cannot save, but if you just walk back until youre out of their range again you can make a save and then take however many attempts as you want to handle them.

    Their behavior can be hard to figure out, so feel free to message me or something if you want more info on how to best handle them.


  • They won’t go away, but you will eventually learn and see where they are. Sometimes you’ll have to engage them, a lot of the time you can get around them.

    They’re not in all areas, but you will be able to understand how to deal with them and once you can fight back you can handle them.

    I was terrified by them in the beginning and didn’t want to have to deal with them, but now I really think they’re cool and enjoy taking them down. You really go from helpless and confused to knowledgeable and prepared.