I write code and play games and stuff. My old username from reddit and HN was already taken and I couldn’t think of anything else I wanted to be called so I just picked some random characters like this:

>>> import random
>>> ''.join([random.choice("abcdefghijklmnopqrstuvwxyz0123456789") for x in range(5)])
'e0qdk'

My avatar is a quick doodle made in KolourPaint. I might replace it later. Maybe.

日本語が少し分かるけど、下手です。

Alt: e0qdk@reddthat.com

  • 14 Posts
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Joined 1 year ago
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Cake day: September 22nd, 2023

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    • Sora wa Takaku Kaze wa Utau from Fate/Zero (2nd cour) – it’s a powerful song, and I think I listened to this one all the way through in every episode. Definitely one of my all time favorites.
    • Taiyou - Denpa-Teki na Kanojo. (This OVA is pretty obscure, I think.) Another powerful song. No visuals for most of the ending (just text credits scrolling) – although 神戸守 (Mamoru Kanbe) listed as the director (監督) jumped out at me! No Klimt this time, but funny that I’m talking about something he worked on again already. Maybe I should go track down his other works more systematically…
    • Kesenai Tsumi - FMA 2003 – I have a lot of nostalgia for this song and listened to it way too much as a teenager after my friends started introducing me to anime. The version on animethemes is a bit different from what I remember visually but the song is the same.
    • Wareta Ringo - Shin Sekai Yori – I was actually thinking about posting an animepic clipped from this the other day since it popped back into my mind…
    • Hibari - Lord El-Melloi II Sei no Jikenbo: Rail Zeppelin Grace Note (the Fate/Zero spin-off series) – I like both the song and the visuals (with the seasons changing)
    • My Pace – Bleach ED6; I didn’t much care for the filler seasons of Bleach, but the synth from this ED and the dancing characters got stuck in my head for a while.
    • X Jigen e Youkoso - Space Dandy. This one is memorable to me both for the “Hey, Everett…”/「ねぇ、エヴェレット」bit specifically and the general subject of the song.
    • Zzz - Nichijou – both the art and song are great. There’s a couple versions, but I like this first one the best.

    Edit: corrected the link to the Space Dandy ED


  • Have you tried Resonance? It’s a mystery adventure game set in modern times where you play as four different characters whose stories interconnect. It’s been a while since I played it (a decade or so?) but I remember that it had an interesting game mechanic that let you use memories like items in various interactions, as well as a number of puzzles that I rather liked the design of.



  • Sorry if addressed in the link (I’m not willing to visit Twitter) – but, like, actually McDonald’s themed? Or are they just sponsoring a show (like P&G, etc. have done for ages)?

    If the former, I guess there’s some precedence with the KFC visual novel and Isekai Izakaya and such, but that still sounds pretty weird…

    Edit: I went back and checked and it looks like McDonald’s was also a sponsor on the show I remember P&G from (i.e. season 1 of Bleach), so there’s precedence for them sponsoring Studio Pierrot’s shows too – I just don’t usually pay that much attention to it, I guess.



  • I mentioned in a past comment a while back that I made a catalog of my anime. One of the observations I found while making it is that everything except for one movie had an entry on the English language Wikipedia already. That movie is Gundress from 1999. According to my personal journal, I watched this once back in 2014, apparently, but I remembered nothing about it, so I loaded it up recently and rewatched it.

    The movie has that “sort of hard to follow if you don’t already know the source material” kind of feel – although I think this is the original work? I checked the Japanese Wikipedia entry about it after watching it. Sticking the article through a translator, there’s a description of a seriously screwed up initial showing and mismanagement of production with the film being finished after it aired in theaters initially. The version I have is finished, of course; if half the movie wasn’t colored in I’d definitely have remembered that!

    The DVD menu prominently credits it as “Masamune Shirow’s Gundress”, but I’m not sure what his role in the production actually was. He’s listed in the opening credits for 設定協力 which got translated to English as “Characters Designed by” – but different people are credited with character and mech design in the end credits. A literal translation is something like “setting cooperation”.

    There’s definitely a number of familiar elements with some buildings reminiscent of Dominion Tank Police, mech suits that reminded me of designs in GitS:SAC, as well as thermoptic camouflage, cable-based cyborg communication (jacked into the neck), cyberdiving, etc. coming up during the story.

    Unusually, this anime features a Little Arabia enclave within the Japanese “Bayside City” the story is set in and one of the main characters is Muslim. I think this may be the only time I’ve seen Arabic script in anime – although I don’t know what it says.

    I clipped some screenshots and stacked them up so you can see what it looks like, if you’re curious: https://files.catbox.moe/qtsa0d.png (~8MB)



  • What upside down thing with a banana??

    There was a viral video/meme maybe a decade ago about how monkeys peel bananas (might have actually been an orangutan or gorilla in the one I saw; been too long since I’ve seen it) where they peel it from the end opposite of how people are usually shown doing it. I’m guessing they mean that? Basically, instead of bending the stem bit (from where the bananas bunch up), you can pinch the tip at the other end and the peel splits open very easily – it’s easier to do, especially if the banana is still a bit on the greener side of ripeness and the stem part is flexible. (I tried it after seeing it and switched to peeling them from the “bottom” myself.)

    What back bit?

    There is a little black fibrous part of most Cavendish bananas near the tip I was describing; many people do not like eating it and avoid it.

    Also…veins?

    I’m not sure what they mean either.





  • What I’d do is set up a simple website that uses a little JavaScript to rewrite the date and time into the page and periodically refresh an image under/next to it. Size the image to fit the remaining free space of however you set up the iPad, and then you can stick anything you want there (pictures/reminder text/whatever) with your favorite image editor. Upload a new image to the server when you want to change the note. The idea with an image is that it’s just really easy to do and keeps the amount of effort to redo layout to a minimum – just drag stuff around in your image editor and you’ll know it’ll all fit as expected as long as you don’t change the resolution (instead of needing to muck around with CSS and maybe breaking something if you can’t see the device to check that it displays correctly).

    There’s a couple issues to watch out for – e.g. what happens if the internet connection/server goes down, screen burn-in, keeping the browser from being closed/switched to another page, keeping it powered, etc. that might or might not matter depending on your particular circumstances. If you need to fix all that for your circumstances, it might be more trouble than just buying something purpose built… but getting a first pass DIY version working is trivial if you’re comfortable hosting a website.

    Edit: If some sample code that you can use as a starting point would be helpful, let me know.


  • My guess is that if browsers as we know them weren’t invented, HyperCard would’ve become the first browser eventually. No idea where things would progress from there or if it’d have been better or worse than the current clusterfuck. Maybe we’d all be talking about our “web stacks” instead of websites, and have various punny tools like “pile” and “chimney” and “staplr”. Perhaps PowerPoint would’ve turned into a browser to compete with it.

    If browsers were invented but JavaScript specifically was not, we’d probably all be programming sites in some VB variant like VBScript (although it might be called something different).


  • I had somewhat limited time this past week, but wanted to keep working through my backlog of unfinished shows, so I pulled up the short (6 episode) series Looking Up At The Half-Moon and watched that. I think I dropped this after episode 2 the first time I tried it, but finished it this time.

    The show is a hospital drama + romance, which seems unusual for anime. I don’t think I’ve watched any other anime set almost entirely in a hospital before – scenes, yes, but not the whole show. I’m not generally into medical drama so I haven’t really gone looking though; this is one I went into blind originally.

    Guess which novel shows up again! Yup, it’s Night on the Galactic Railroad. I feel like I’m seeing this book everywhere now, and this show quotes from it directly; one of the characters has pretty much memorized it. Something I noticed from the quotes is that one of the characters (in the novel) is named Campanella – which should ring bells for anyone who’s played the Trails series… No idea if there’s actually a connection there, but I thought it was interesting.

    The show strained my suspension of disbelief with how a number of characters acted, but did some things I found interesting as well. The doctor’s characterization did not go in quite the direction I expected, and there were a number of other surprises throughout. Episode 5 in particularly really went somewhere I wasn’t expecting. I kind of feel like I should write more about that… but it would all be spoilers.



  • Between kbin’s issues around the holidays and some of my own issues this month I haven’t been very active lately, but I’m still here.

    I finally managed to finish watching Penguindrum! That show was weird. I really don’t have the words to properly express just how weird it was. Did you know that Penguindrum and Utena share a director? I didn’t realize that going into it, but after finishing Penguindrum I felt like giving Utena another try – and realized that fact after looking up some details about it. It was very much an “ohhhh…” kind of moment. I’m not deeply familiar with the details of the 1995 Tokyo sarin gas attack, Night on the Galactic Railroad, etc. that were sources of inspiration for the show; so, a lot of it probably went over my head. I still have a few screenshots left that I never got around to posting – here’s a suitably weird one.

    Since the last time I commented on here, I’ve also gone back and cataloged all the anime I have. I looked up the starting air date for every show and movie, and then sorted them oldest to newest. That was a bit more involved than I expected it to be and I wasn’t sure how I should handle some entries (e.g. Index/Railgun, Fate/<whatever>, FMA, …) where there’s multiple works that are related in a complex fashion. For movies there were often multiple dates associated with a work so I went with public release dates (in Japan) even if they were shown a few months earlier at a film festival or whatever.

    The oldest anime movie I’ve watched is The Castle of Cagliostro from 1979 (which is older than I thought it was), and the oldest series I’ve watched through (if you count it) is The Mysterious Cities of Gold from 1982. (The oldest series I have is the first season of Lupin III from 1971, but I’ve only watched a few episodes and the pilot.) It turns out that the year with the most entries I’ve got in my collection is 2013 with 2012 as a close second; I did a lot of DVD collecting around 2015-ish when I had terrible internet at home, so I suppose that makes sense.

    I also realized recently after seeing a post about a nihonga featuring a tiger and a dragon and wondering if it was referenced in ToraDora (didn’t see it in the first episode) that Taiga’s English voice actor (Cassandra Lee Morris) is the same person who voiced Fie in Trails of Cold Steel, Morgana in Persona 5, Ritsu in K-On, etc. That was a bit trippy.



  • I’ve never tried to make a stew out of duck before, but if someone asked me to wing it anyway, I’d probably try to use it in a gumbo: Dark roux, Cajun Trinity (celery + onion + bell pepper), jalapeno, garlic, stock, fresh thyme, bay leaf, lots of fresh ground black pepper, spoonful of hot sauce (e.g. Crystal or Tabasco if I can’t get that), plus your meat – served over white rice. For chicken (e.g. chicken thighs), I’d sear it first but I’m not sure on the best treatment for gamey fowl. Personally I might try to blanch it first to try to reduce the gameyness (based on recommendations I’ve seen about cooking certain kinds of stewed pork – like pork belly in Chinese dishes), but you’d do better to get advice from someone who’s actually cooked with gamey ingredients more than I have if you can.

    Adapting a coq au vin recipe might be another idea to try if gumbo doesn’t appeal, but again, I’ve never tried that with duck either.


  • And Sim Tower I was obsessed with that game for a long time when I was younger. Couldn’t stop playing until I got everything completed and filled every empty space on the map.

    Single, double, or triple story lobby? :-)

    I remember having a pretty good time with SimTower myself – I liked seeing all the little animations of people doing stuff throughout the building. I didn’t understand the apartment pricing thing as a kid, but as an adult thinking back on it, it’s clear that I was supposed to renovate the units if I wanted to keep renting them at the higher rates… (Delete and rebuild was not intuitive to me as a kid so I kept getting frustrated with the apartments and usually built massive amounts of hotel rooms instead.)

    I haven’t heard of Sim Safari myself what was that one like?

    I hadn’t played it for 20+ years so my memory of it wasn’t great when you asked this question – but I went down a bit of a rabbit hole digging through my boxes of old anime DVDs and strange things I burned to CD-Rs as a teenager and such – and it turns out I still have the original CD-ROM! It’s got orange and white stripes. It’s scratched up a little bit, but it’s still readable enough that I was able to install the game under WINE and IT WORKS! (The installer prompted me to install DirectX 5 to “improve performance”… lol)

    The game opens with a short animated splash screen – a map of Africa with animated zebras and other animals shown over it before eventually displaying the game’s logo. It then dumps me onto a main menu with a lantern that toggles an interactive tutorial on and off – somewhat confusingly; it wasn’t immediately clear that it was a switch unlike the other options. I turned the tutorial on but didn’t find it very helpful.

    The game itself is isometric and features a bunch of animals wandering around randomly while grass grows. (Screenshot) There are three different modes (park, camp, village) that I don’t really understand the details of. Park shows your animals, of course. I think the idea is you build up the camp site to get tourists to come (and bring you money), do gardening and animal management and such in the park which attracts more tourists, and hire people from the village to keep things running (otherwise they poach your animals, probably?) but it’s not clear how to actually get things going and most of the advisors seem pretty useless.

    There’s an ecologist adviser who has a field guide about plants and animals and can also show you various graphs and things. You can click on binoculars and then on an animal and it will bring up a window with a little animation of that animal.

    The game constantly plays animal sound effects by default including crickets and various birds and a bunch of animals whose sounds I don’t know well enough to name – but could probably learn from the embedded educational material if I cared to. (I have a feeling many parents of kids who had this game were probably driven bonkers by some animal or other going “AWEEEEE heee heee heee hee!” over and over.)

    I remembered the game being presented as more serious than SimPark (which has a talking cartoon frog guide you through things like leaf identification) – and, indeed, the character graphics are more realistic cartoon drawings in this one, but it’s also more cartoony than I remember with the sound effects for things like a “boing-a-boing-oing-oing” failure noise if you misclick the binoculars.

    The controls are not very good. Moving around the map is tediuous and unintuitive (you have to click in a particular region near the window border and hold the mouse down there – or else pull up a mini-map and navigate with that). The game also just builds paths immediately when you try to draw them with the mouse instead of letting you choose a route and drop to release to confirm the construction. You can “build” a 4 door car on your camp site for some reason as well as construct roads, but I think it may just be a decoration. There doesn’t seem to be any way to pick it up and move it if you plopped it in a bad spot (bye $3k!).

    Unfortunately I don’t have the original box/paper manual/whatever else came with the disc and the README file (in an ancient .DOC format) is not very helpful. It does, however, contain some lines like:

    By the time you read this document, the average home computer might be a 700MHz GazillaComp 2000 with 58 gigabytes of memory.

    which is pretty amusing since the decade old machine I’m running it on has a 3.7GHz processor – obscenely far beyond their dreams of high performance – but a mere 32GB of RAM. :p

    Somewhat oddly the game apparently has the ability to print – although I haven’t tried it.