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Joined 1 year ago
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Cake day: July 25th, 2023

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  • you have two problems here:

    • save and config files of linux native games. They will usually create a directory somewhere in your home directory - usually under .var or .config
    • and then the save and config files for wine enabled games. They are saved in the steamapps/compatdata directory tree together with all the (windows) files wine needs to run the program. One folder for each game.
      you would need a separate compatdata structure for every steam account to keep the saves separated.
      A possible solution would be to create a start script for every steam user that links the respective folder to compatdata, and then starts steam with the correct credentials.
      You may need to separate other folders too, although I am not sure which those may be. Steam itself can do several users, since it’s based on the same code as on Windows. So you may just test with swapping the compatdata folder and check what it’s doing.

    A funny thing: Proton/wine seems to have a mechanic to provide a username. Because on my games installed by Heroic Launcher i find the windows Profile folder (in the Heroic prefixes folder which is equal to steams compatdata) under “c:\Users[Linuxusername]” while in the steam compatdata the folder is just named “c:\Users\user”
    I found that out because I recently copied my saves files from some games that are not cloud- saved to their folders.
    but I haven’t seen a setting in Steam to use different profile folders in Proton. Which means you will most probably break cloud features when trying to enforce this by start parameters.



  • If you want to avoid the hassle that it takes to set up a Microsoft account you may try Minetest instead of Minecraft.
    It’s an free and Open Source reimplementation that needs no Java, and the game mode “Mineclone” is very close to the original.

    Regardings RTS I can recommend Supreme Commander: Forged Alliance

    I you want to try out a business simulation you may look at OpenTTD which is free (and free of ads) over Steam.

    And don’t forget Among Us.









  • Thanks for suggestion. I checked the trailer, but I don’t think it’s worth for me to try the demo. It’s just not my type of game.

    I myself addded 3 games to my wishlist after checking out the demos on steam this year. First one was manor lords back in march. then came Pagonia and enshrouded in october.
    I am sure that releasing demo versions of games can make a difference. Many studios lack the financial power do do months-long marketing campains. Many players are even bored by such campains are are more impressed when they can get their hands on an upcoming title instead of having to watch the same trailer 50 times on youtube or in commercial TV. Many gamers do even avoid platforms as twitch or tiktok, and can’t be reached by avldvertising via this platforms.



  • I tried Pioneers of Pagonia and Foundry yet.

    Pioneers is a building strategy game in the tradition of the Settlers series, of which I was a great fan until Ubi ruined it.
    Foundry is a mix of factory/automation simulation comparable to Factorio or Satisfactory - and minecraft. With a big priority for factories, and decent system requirements.

    Both make a great impression for now, although there are no story elements yet, and no enemies.
    So it’s just building up your economy. Which is okay for a start. I put both on my wishlist, and I will most probably buy into pioneers on start of EA indecember.
    I have small doubts on Foundry whether it will be fun in the long term. Because by now it’s “minecraft part” consists only of the materials dirt and stone. And since the factorIes themselfes look rather ugly (compared to satisfactory) I would wish for many stuff to build pretty buildings around them.