The question that I have to ask: what category of CLI apps (or even some examples) exist that are too complex to maintain a few versions simultaneously as native packages but are not complex enough to just use an OCI container for them instead?
The question that I have to ask: what category of CLI apps (or even some examples) exist that are too complex to maintain a few versions simultaneously as native packages but are not complex enough to just use an OCI container for them instead?
Godot maintains a fairly comprehensive documentation that can even be fully downloaded.
Both not possible and unnecessary on Wayland.
Wouldn’t this still be the superior solution? The article doesn’t mention the setup for using ROCm for cards running on amdgpu.
The headphones you have don’t have any actual surround sound capabilities. The only thing they do is have a software driver that maps a set of channels from 7.1 surround sound to the binaural sound mapping of the headphones.
The pipewire sound server can do the same thing as iCue with filter chains and specific plugins. See this post for some pointers and guidance if you wish to set it up for yourself.
Do note that unless you have content built with actual 5.1 or 7.1 surround sound, there won’t be much actual benefit to using virtual surround sound on headphones in the first place.
I think the fact that RCT Classic is only worth getting on mobile because there are better options on PC doesn’t help make the case that RCT Classic should be a shining example of ‘mobile gaming’. RCT Classic is bit above the bare minimum for an acceptable rerelease of older games.
A summary from its site and known technical details:
As for Windows 7, nobody should really need to install Librewolf anyway on such a device. No device running Windows 7 should have access to the internet at this point. If you are asking about compatibility intending this use case, you have bigger problems to worry about than your choice of browser. If you just need to view HTML files graphically, even Internet Explorer or an older firefox ESR will do.
We are well beyond the point of a majority of common hardware having built-in kernel drivers and userland software for extra stuff like RGB control that the best advice is rather avoiding Linux, to instead avoid the trash hardware (NVidia for the time being, GoXLR, Broadcom, etc.). My GPU, audio hardware, network interfaces are both popular products and have worked out of the box for years now.
Assuming you are installing your Steam library on your ext4 partition rather than ntfs one for your Windows install, BeamNG will likely be the easier game to diagnose for your game crashes on launch. The log file to find for BeamNG is located by default in steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.32/
as beamng.log. By default in a standard Steam install, your steam library is located at ~/.steam/root/
. I am unsure if Bazzite installs Steam as a Flatpak. If it does, the default Steam library should be at ~/.var/app/com.valvesoftware.Steam/data/Steam/
. If you chose a custom location for your Steam library, it will be wherever you chose it to be.
How are these games (Lethal Company, BeamNG) installed? If they came from a Windows install on NTFS, just reinstall them on a proper filesystem and then you will be able to play them through proton. Roblox just doesn’t work so it’s not worth testing.
2-2-1 still insinuates having a remote backup. I don’t see how this particular threat destroys a 2-2-1 setup.
What makes Nextcloud unreliable for your use case? I’ve used the calendar (caldav) functionality for years without issue in sync.
Tbf to cloud sync, nothing is stopping you from using your own backup/restore service with your drm-free titles compared to the other features that Galaxy offers.
GOG has DRM for many titles: see Galaxy. As I understand it, it isn’t as pervasive as Steam, but is necessary if you want multiplayer on many titles or care about extras like achievements.
Use the OCI through podman or docker.
What compositor (desktop environment) and distro are you running for things to behave that poorly?
If that is the case, the developer should have likely noted otherwise before closing the issue as the final piece of discussion. That is good to know that your experience hasn’t dropped the OS into base Windows 11. If as you say is true, the developer should also really spend some time cleaning up the README and clarify that base Tiny11 can actually be updated in-OS. I will still test in a VM later today to confirm that Tiny11 doesn’t actually erode or degrade on update for myself.
From the Github README:
Also, for the very first time, introducing tiny11 core builder! A more powerful script, designed for a quick and dirty development testbed. Just the bare minimun, none of the fluff. This script generates a significantly reduced Windows 11 image. However, it’s not suitable for regular use due to its lack of serviceability - you can’t add languages, updates, or features post-creation. tiny11 Core is not a full Windows 11 substitute but a rapid testing or development tool, potentially useful for VM environments.
It literally says that it cannot be updated from a built OS install. You need to reinstall tiny11 by rebuilding the install image with a newer Windows 11 base image. Obviously it would be best to do this every time there is a security patch release for Windows 11.
EDIT: Rereading further, the bigger Tiny11 image might be able to be updated in-OS. I’m going to dig through the ps1 scripts to see if the README holds up to that un-noted capability.
EDIT2: I don’t see any registry edits that knock Windows Updater offline. I’ll test it in a VM to see if things work (from prebuilt when it eventually downloads). Though I am unsure at this moment if such an image’s changes will survive a Windows update at all.
EDIT3: VM not tested yet, but an issue on the GitHub seems to corroborate my initial assumption.
EDIT4: VM tested. Things claimed to be patched out (Edge) came back with one of the cumulative updates applied shortly after install. Other cumulative updates are being blocked (error instantly on attempt to install after download) (perhaps unintentionally). Image downloaded claimed to be for 23H2, but Windows 11 22H2 was installed, seemingly with no way to actually upgrade. I think my point stands.
The potential common cause points toward the GPU drivers (note of games in Proton, libgtk4 segfaults, and libnvidia-glcore segfaults). What nvidia driver version is in use. A quick search found a rough match to shown symptoms, but is recent and matches the hardware (NVidia Polaris desktop). Perhaps the driver version in use exhibits a similar showing of a regression for such GPUs?