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Cake day: July 8th, 2023

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  • There’s a perceived unpopularity with these genres. However, some truly great games like Baldur’s Gate 3 are living proof that you can make a niche genre very popular. It’s just that almost no one tries, or doesn’t like the risk involved. That’s why you don’t see a lot of these genres anymore. Well, you DO see them, if you look close enough and include indie and A/AA titles, but a massive AAA title with big budget and advertising for those genres is pretty much non-existant (I’m not familiar of any other exception like BG3). I think big studios are unlikely to risk such things. Look for smaller game studios, they’re much more innovative and either keep “dead” genres alive or they try mixing genres in innovative ways.


  • Yes, it’s a dangerous combination of media/IT illiteracy/incompetence within the general public and profit-driven proprietary social media algorithms that only aim to keep people engaged for the longest time, no matter the content they are being served. And usually, the more extreme the content is, the higher the engagement, the more revenue to be made from serving ads to the users and selling their collected data. This currently leads to a rise of misinformation, anti-scientific thinking, and so on. Which just so happens to align with extreme right-wing ideologies.


  • Well with food something unusual at first feels weird but once you try it it might actually be good. I’ve had this experience quite a lot. Probably shows how much you’re conditioned to liking certain foods just because you’re used to them and grew up with them. So I’m not gonna judge how this would taste. But the first impression was like “ugh”.


  • Technically, everyone has a Facebook account, or at least a shadow account at Meta. Since they are one of the biggest data gatherers in the world, they gather data from all sorts of sources about people, not just from your active usage of their apps, sites and services. It’s extremely likely that they have quite a bit of data on everyone. Many proprietary mobile apps, for example, initiate connections and transfer some data to Meta or Google. Even apps that have nothing at all to do with them otherwise. Many websites do. Many applications and games do. Integrated proprietary software in various devices, e.g. smart TVs, does. Also, WhatsApp is used by I think ~30% of the world’s population now(?) and they started syncing/sharing all that data (mostly metadata but metadata is also very revealing) with Meta several years ago. Since WhatsApp also shares your whole contact / address book with Meta, they also effectively have a (mostly) full social connections graph on about a third of the world’s population, based on WhatsApp usage data alone… so overall they’ll have even more.

    Unless you’re efficiently blocking or otherwise interrupting all of those connections, on every device, or are able to really effectively use different IPs and never reveal all of the IP addresses associated with yourself, it’s likely they still have quite a bit about you. If you’re logged into a personally identifiable Google or Meta account on your phone, for example, and your phone is in your WiFi, then it’ll have the same public-facing IP address as your computers, meaning they’ll be able to enumerate all of your devices based on what they gathered on that IP address alone. It means that IP address can now always be linked to your person for Google/Meta/and so on.

    And then there’s always the possibility of the apps or websites not making your device directly connect to Meta/Google/… so it looks like only the 1st party gets your data (which always seems OK), but afterwards or in the backend it can still transmit or share the gathered data without your knowledge to those companies. This can also happen without the 1st party noticing it, because Meta and Google are often integrated in a lot of things, for example in SDKs or popular libraries. For example if you develop a mobile app using Meta’s SDK, then by default (opt-out) the resulting app will transmit various kinds of telemetry data to Meta. Unless the developer disables this consciously, which many do not know or care about, it will simply be on and active. Sometimes they also have special data sharing deals with certain companies. Google has even more ways of being included in all sorts of things, they are almost omnipresent. For example Google is doing checks whether your Android-based mobile phone is carrier-locked or not, on behalf of your carrier, not your carrier. Google also receives your (personally-identifiable) IMEI and telephone number alongside every single location request your phone is doing, even from an app that’s completely unrelated to Google. [unless your Android has configured a non-standard SUPL server, which isn’t even an option in most Androids, or you use GrapheneOS which uses a proxy SUPL server to strip that bit of personally identifiable data before redirecting it to the real SUPL server (which most likely is your provider’s, which in turn is most likely just a redirect to Google’s SUPL server in the end)]. These are just examples off the top of my head, there’s even more weird stuff happening of course.

    So it doesn’t really matter if you have active accounts at those companies, or not. They still know a lot about you and your devices, and sell that data to governments and whoever else bids the most for it. And even if they don’t know you yet (if no link to your person is currently possible for a particular data set), which is highly unlikely but may be a possibility if you’re truly careful and use different IPs all the time, they still gather all these records, and it only takes one single mistake on your end and they’ll be able to link all records they gathered from that particular IP address to your person as well. Not only that, but they could even statistically calculate that based on what you visited or what you wrote somewhere online, or even how your typing style is, that you’re likely this particular person, even if the data is still “anonymous”.

    It’s really hard and really inconvenient to escape all the data gathering, in practice the only thing you can do is minimize it. Most users don’t care at all or don’t want to deal with the extra effort and simply let everything flow out. It’s a much easier online life, but it’s also an almost fully surveilled online life.



  • I’m barely still a Millenial. Which is kind of cool. I don’t like the “generation names” before or after that much, and I liked that I grew up with non-invasive tech and non-existent smartphones during school. I was able to grow up with tech but none of the tech I dislike today. Also, tech was still easier to understand back then. I was able to learn how to create web sites for example when HTML, CSS, JavaScript and CGI was still in its infancy and not very complex yet. Of course I learned the growing complexitty as it all developed but the point is that it kind of grew with me. Which probably made several things easier to get into in the first place. Also, I still grew up with almost forgotten values such as privacy, and my whole youth life (as well as dumb things you did when young) isn’t available online and therefore “gone”. I kind of like it that way.


  • If you use Google’s Play Services and/or other Google proprietary apps and services (they are standard on all commercial Android phones), then your battery will be drained slightly more due to it having spyware (euphemism: “telemetry”) integrated. The Google Play services app, for example, does transmit at the minimum this data roughly every 20 minutes to Google:

    Phone #
    SIM Card #
    IMEI (world-wide unique device ID)
    S/N of your device
    WIFI MAC address
    Android ID
    Mail Address of your  logged in Google account
    IP address
    

    And that is just if you have disabled ALL telemetry in ALL of the options, even the most hidden ones. So this is the minimum amount they are always gathering from every Android user, no matter what you selected. To make matters worse, the Google Play services is typically installed as a “system critical app” which means you as the owner of the phone can’t even uninstall it or reduce some of its permissions.

    (If you have an iPhone instead, and think you’re safe from this, no you aren’t. Apple also collects a minimum amount of telemetry data which you cannot ever completely disable, it just does it slightly less frequently (IIRC, it was like every hour or so, compared to Google’s every 20min at the minimum).

    And then there’s also the advertisement ID, a world-wide unique identifier set in all commercial Androids as well as iOS, for apps to track you. You can only reset it to a new random ID but never disable it fully.

    To stop all of this bullsh!t, and also to stop the additional battery/resource drain caused by this, I recommend getting a Pixel phone and replacing the proprietary stock Android OS with GrapheneOS and then not installing any Google apps/services on top of it. You can get apps via F-Droid, Obtainium, Aurora store (those are the convenient methods). You can use ntfy as an alternative to the Google firebase messaging (notification) service that you won’t have access to when not having Google Play services running.




  • MI is great, I played 1+2 when they were new (in the 90s), they were brilliant back then. These days, they’re probably still good point&click adventure games. There were some special editions or remasters which probably make them play well on modern machines. They belong to a long list of awesome LucasArts point&click adventures during the 90s and early 2000s. Most of these games are great. You should definitely try them out, especially if there are remasters available. But you can also play the originals using ScummVM most likely. Ron Gilbert is like the mastermind behind the series. He still creates adventure games to this day. And they’re all pretty good, but the genre is kind of niche these days. It wasn’t niche back then. It was just as big as action or soulslike games are today. The Monkey Island titles were probably the most successful or popular ones of the bunch. But there are some others which are equally good. Adventure games are rare these days but basically they are like puzzle games where you have to solve certain situations by combining items, finding items in the first place, trying different approaches, and so on. You kind of know once you’ve overcome a challenge when you were able to progress further in the game. There’s little to no handholding, but also little to no handholding needed. There’s one timing-based riddle in the original Monkey Island which I never liked that much, but it’s still a funny one. It’s not hard but it doesn’t really fit the genre well because nothing else is timing-based. It does fit the game’s art, setting and humor well though. The soundtrack is nice indeed. This is probably the most well-known track: https://invidious.nerdvpn.de/watch?v=FoT5qK6hpbw




  • Well this whole area is mostly based on deceit. Like if they claim they MAY do something they will absolutely do it all the time, if they claim they aren’t getting anything from it, it just means they aren’t getting anything directly, but indirectly instead, or from a different involved party. I also like the message at the top of the page: “Under certain circumstances, you have rights under data protection laws in relation to your personal data.”. Under some circumstances you have rights. Which is weirdly accurate. Because in most circumstances, they will just sh*t on data protection rights. Which is also evident by everything being opt-out, rather than opt-in. And then, most likely, even when you disable everything, data will still flow somewhere. Then again, it’s an industry-wide problem. Not specific to Jagex.


  • Oh yeah, the Crusader games were fun. They probably also aged well. OK, their controls are really annoying and weird, and you kind of have to “cheat” a bit in that game at some points (e.g. by shooting an enemy outside of the screen, so it can’t shoot back, otherwise some situations are really hard). But yeah, fun games, great action, many explosions and mayhem. And since it’s isometric 2D graphics there’s nothing really bad about them either. Except maybe for resolution or aspect issues. Also good sound/music.



  • Well, they’re only doing what they announced already like 1-2 years ago. So we knew it was coming. This is also accompanied by Google making YouTube more restrictive when viewed with adblockers. Google is (somewhat late, to be honest) showing its teeth against users who block ads. I always expected it to happen but it took them quite some time. Probably they wanted to play the good guys for long enough until most users are dependent on their services, and now their proprietary trap is very effective.

    On the desktop, you should switch to a good Firefox fork right now. Firefox can also be used but needs configuring before it’s good. The forks LibreWolf or Mullvad Browser are already very good out of the box. There’s the potential issue of the forks not being updated fast enough, but so far these two have been fast. Mullvad shares a lot of configuration with the Tor Browser, so using it may break some sites. LibreWolf might be “better” for the average user because of that, but otherwise I think Mullvad is the best Firefox fork overall.

    On mobile, Firefox-based browsers aren’t recommended, because on Android, the sandboxing mechanism of Firefox is inferior to that of the Chromium-based browsers. And on iOS, all browsers (have to) run on Apple’s proprietary Webkit engine anyway, but well this is Apple we’re talking about so of course it’s all locked-down and restricted. It’s one of the reasons I don’t even like talking about Apple that much, just be aware that as an iOS user, your choice doesn’t mean as much when it comes to browsers, and your browser might not behave like you think it does on other platforms.

    So on mobile, I’d suggest things like Brave, Cromite or Mull. Or Vanadium (GrapheneOS). If the browser doesn’t have built-in adblocking capability which sidesteps the MV3 restrictions, make sure to use an ad-blocking DNS server, so your browser doesn’t have to do it. But you still need it. Adblocking not only helps you retain your sanity when browsing the web in 2024, but it also proactively secures you against known and unknown security threats coming from ads. So adblocking is a security plus, a privacy plus, and a sanity plus. It’s absolutely mandatory. As long as the ad industry is as terrible as it is, you should continue using adblocks. All the time. On every device and on every browser.

    The ad industry is itself to blame for this. There could in theory be such a thing like acceptable ads, but that would require ads to be static images/text, not fed by personal data, and not dynamically generated by random scripts which could compromise your security, and not overly annoying. Since that is probably never going to happen, you should never give up using adblockers. Since they basically fight you by reducing your security and privacy, you have a right to defend yourself via technical means.




  • Generally, any top rated game from that period which doesn’t rely on “realistic” graphics but instead offers very good gameplay and is kind of timeless and ages well. For example, you shouldn’t play the original System Shock 1 anymore, although it was top tier in 1994, because its graphics are very poor for today’s standards, it’s UI has always been poor, and it’s a game that fully relies on immersion, but you can’t immerse yourself anymore if both graphics and UI are really poor. Instead, play the System Shock remake from Nightdive Studios which came out recently. It’s not the same, but it’s very similar, and much better nowadays. Also why you shouldn’t play the old STALKERs anymore, although they were amazing and it kind of saddens me to write this, but they really don’t offer much immersion today, which is why they didn’t age well. I’m writing this because I didn’t finish part 3 back in the day and intended to finish it like 2 years ago, but I couldn’t stand the dated graphics anymore. For a game which relies fully on immersion, that ruins it.

    Here’s my list (not in a particular order), I’m focusing on PC games because I never really play that much console or handheld stuff:

    • Command and Conquer up until Red Alert (remastered version available). These are classic RTS games in a sci-fi war setting. Some say Total Annihilation was the best RTS during the 90s but I never played it.

    • Starcraft 1 (remastered version available). This game is also still being played competitively in multiplayer, with an active tournament scene, especially in South Korea. Also great in single player. Famous for its balance, at least on modern tournament maps.

    • Age of Empires 2 (remastered version available). It’s like a mix between a classic RTS and Civilization. Great game, lots of content by itself already, also tons of added content.

    • Jagged Alliance 2 (great community mods available). You can skip part 1, part 2 was absolutely amazing. A great strategy and tactics based game. It’s quite difficult, but great.

    • Doom 1+2 (remastered version available, very recently updated again on Steam (this month!)). Plenty of 3rd party engines like gzdoom also available which make them look and feel much more modern. Tons of community-made content as well. Special mention: John Romero, one of the original level designers, also made more content over the years (e.g. “Sigil”), which is great as well.

    • Quake 1+2 (remastered version and 3rd party engines available). These were among the first games fully utilizing 3D-accelerated graphics back in the day, so they pushed boundaries and they brought the pseudo-3D games like Doom 1+2 into a full 3D environment.

    • Baldur’s Gate 1+2 + its expansions (remastered version available). Also highly recommend version 3 of course but that’s not an old game. Plenty of mods available for them as well. These are all exceptional RPG games with great story and depth that no RPG fan should skip. They also age well because it’s just good 2D art.

    • Planescape: Torment (only if you a) liked Baldur’s Gate and b) don’t mind reading (it’s a lot of text) and enjoying a complex story with complex character interactions. Remastered version available)

    • Half-Life 1+2 (instead of HL1, play “Black Mesa” which is a great modern remake (not the same, but very similar and much better nowadays). For HL2, there are also some remastered versions or mods available, and Valve updated the game engine from time to time so when you download it today, it’s not the dated version from 2004 anymore). HL1 (1998) was one of the first FPS with a really great story line, voice acting, and stuff like that, which is why it pushed boundaries back when it was released. HL2 was just excellent overall and one of the first or the first game which introduced physics-based object manipulations, so it again pushed boundaries further)

    • Sin Gold was a great FPS from 1998 that got brutally overshadowed by Half-Life 1, but it’s still a great story-based shooter, more action-focused. Based on an updated Quake 1 engine.

    • Portal 1+2. Best to play them after you’ve played the Half-Lifes. Portal 2 (2012) is THE highest rated game on Steam (https://steamdb.info/stats/gameratings/). Truly great puzzle FPS set in Half-Life’s setting, which is why it’s useful to know about HL before jumping in (but not a requirement). Portal 1 also isn’t far off in rating. Portal 1 was basically a “side game” for the Valve game compilation named The Orange Box, Portal 2 was then a true AAA quality followup because Portal 1 was a huge success.

    • Deus Ex 1 (maybe. Graphics are really poor (they were already dated when it launched). But it was one of the first RPG-FPS with stellar level design and the freedom to approach every situation in different ways, so VERY good on the gameplay side). Deus Ex 2 is supposedly bad, so skip that. The newer ones like Human Revolution and Mankind Divided are decent but they’re not classics anymore they’re still “”“fairly recent”“”, around 2010 or so.

    • System Shock 2. It also looks very dated by now but there are some HQ mods available (improving models and textures) which make it more bearable. I’m hesitant to mention it because it relies a lot on immersion and it looks very dated. So according to my own recommendations, I probably shouldn’t list it, but it’s also great in level design and gameplay, and its art style never was ultra-realistic to begin with, so I’ll list this one as an exception. It’s very much worth playing, truly a great sci-fi/horror RPG-FPS and a worthy successor to part 1. Nightdive Studios might be working on an SS2 Remake or Remaster, if so then I’d say wait for that!

    • Monkey Island 1 + 2. Remasters available. Classic point-and-click adventures, timeless.
    • There are even more great adventure games from LucasArts or Sierra back in the day, but you’ll have to figure them out for yourself. I will only recommend Monkey Island because they were probably the most successful and well-known ones. For some of them, remasters are available, or you can play them using ScummVM. There were also other great adventures not from LucasArts or Sierra, like Simon the Sorcerer. The 80s, 90s and early 2000s spawned a lot of great point+click adventure games.

    • Diablo 2 (remaster available). D1 started the whole “genre” of hack&slay action RPGs but it’s rather poor in comparison and aged terribly, D2 is much better in all areas, so skip D1 and instead try D2.

    • Z (very unique and fun RTS game from the 90s. If you haven’t played it, you should! It offers very good and unique gameplay that no one else really tried to copy as far as I know, which is a shame. It truly emphasizes unit production time, speed and good timing). It’s also entertaining. And difficult.

    • Thief Gold + Thief 2 (remasters available I think, but even if not, despite the graphics being very dated, a lot of it is in shadows anyway and IMHO the general art style kind of ages well, though that may be subjective, and it’s also immersion-based, so YMMV, but I think it’s fine still). Also “The Dark Mod” as a community “continuation” of the series). If you like stealth FPS, you must play them. Thief 3 is also decent. Any Thiefs after that are terrible. There are amazing community-made mods/missions as well.

    • Alien: Isolation. This one is from 2012 I believe, so not quite old, but an honorable mention because it’s also an amazing stealth-based game. Its art style (like the first movies) also makes it age better. In fact I’d say this is one of the best horror-based stealth games ever made.

    • Heroes of Might & Magic 3 (I think in this case, the remaster is bad. Stick to community mods/patches). This one is still the best of the series, so you don’t need to play any other part. Ages very well because it has very beautiful 2D-based graphics. Great art and design overall.

    • There was one old RPG which supposedly aged very well but I didn’t play it yet. Maybe Albion or Lands of Lore, not sure what it was.

    • Tomb Raider 1-3 (remaster)

    • WH40k Dawn of War 1 is great if you like the universe and RTS games in general. Also the best in the series.

    • XIII (Thirteen) - but not the new remake, play the original. It’s a rather unique stealth-based, comic-look based FPS. Ages quite well because of its unique look (utilizes the kind of shading like Borderlands)

    • Elder Scrolls 3-5 are very good as well but you need several mods or engine enhancements, otherwise graphics aren’t that good anymore, and these are games which rely on good graphics as well for atmosphere/immersion. So they don’t age well by default, but thankfully they have a VERY active modding community which keeps these games alive. You can even make them look very modern, but it takes time and effort to do so.

    • Nethack (somewhat of a nerd game, terrible graphics by design (text-based art style), but amazing and very deep/complex gameplay, very rewarding to get into, if you don’t mind its presentation. In terms of gameplay depth it brutally outclasses most games on the market). There are also some other clones like Slash’Em which I didn’t play. Dwarf Fortress is probably similar in depth and presentation (but very different in gameplay and general type of game) but I also didn’t play it yet. If you know enough about Nethack it’s also not that hard, but getting to that point is very difficult and if you don’t know anything then it’s very difficult. (I’ve done 8 ascensions, i.e. 8 finished playthroughs).

    • Honorable mention because it’s technically not old but looks old: Return of the Obra Dinn. Don’t skip this one, it’s one of the best games I’ve ever played, I’m not kidding. It’s truly amazing, and it’s made by 1 guy. It’s a perfect example of why graphics fidelity in games doesn’t matter that much and you can create excellent, modern-feeling, stylish games regardless.

  • Long-time GrapheneOS user here.

    Can’t say anything about Motorola gestures.

    Banking apps MIGHT not all work on GrapheneOS, if unsure check first, or ask on the GrapheneOS forum. I forgot the reasons but it’s probably something stupid like the banking app blocking any non-“Google-sanctioned” Android versions via the Play Integrity DRM kind of feature. It sucks, especially because GraphneOS is way more secure and private than any commercial Android, but what can you do, bad decisions are being done all the time.

    GrapheneOS is my recommendation, it’s easy to install and can be used by tech-illiterate people as well because almost none of its security and privacy enhancing features require any special configuration work from the user or require advanced knowledge, it all happens mostly in the background with good default settings. Even for tech-savvy people this has the advantage of not requiring any tinkering or maintenance work, it feels like using any proprietary Android, just hardened and much more privacy-friendly.

    You should still maybe be aware of these potential minor issues:

    • Some apps might refuse to work on any “unsanctioned” Android version via the Play Integrity thing, but so far this seems to be very rare (thankfully). If you find any, make sure to tell the developers that they should stop doing that.

    • Some apps might simply require Google Play services to be installed. On GrapheneOS, you can install them via the “Apps” app, and they will be slightly less terrible than they are on any other Android because they won’t run with full system rights, but instead they’ll be sandboxed and can be completely shut down by using the standard permissions system, which the user is blocked from doing on proprietary Android systems. But then again, if you must use them, then of course they’re going to require Network permission and they’ll use that to phone home to Google, as they always do on standard Androids as well. So it’s not recommended to install any proprietary apps from Google on top of GrapheneOS. Even though on Graphene, the amount of things an app is allowed to do is more limited compared to the huge amount of data an app can read and phone home on a propreitary Android system.

    • Some apps include certain widgets like Google maps which, again, require the respective app or Play services app to be installed as well. Depending on how these apps are written, they might simply fail completely when this dependency is not there. But so far, I’ve had luck, and some apps I’ve used which integrate a Google maps widget still worked without it. So it depends on the app and the quality of its developers.

    • When not having the Google play services installed (default), you won’t have access to Google’s push notification system in the cloud. Some apps, even some privacy-respecting apps like Signal, rely on that. Signal will work without, but then it uses a power-inefficient alternative based on websockets instead, which means Signal without Google play services drains your battery faster than it would otherwise. There are ways around this by using the Molly fork of Signal (Signal is open source and there is at least this one fork often being used as well) with the open source app “ntfy” and an either self-hosted or a privacy-respecting ntfy server instance somewhere to go along with it, which will then act as your own push notification server in the cloud. So you don’t need to contact Google’s stuff for that, and less connections overall to Google equals more privacy overall.

    • If you do decide to install the Google play services app on Graphene, make sure to allow it to run in the background. But, again, it’s not recommended to use any proprietary Google apps/services.

    • Once you have Graphene installed, be sure to use its integrated browser called Vanadium (a hardened Chromium fork) to download and install an “app store” of your choice. When I first started out, I installed the F-Droid apk first, then from within it Aurora as a Play Store client. Giving me access to a lot of open source and Play Store apps, respectively. F-Droid unfortunately has some potential disadvantages, which is why I recommend using Obtainium instead of the F-Droid client (you’ll still access the F-Droid repository sometimes because some APKs of open source apps are only hosted there, but at least you’ll avoid potential issues with the F-Droid frontend application then). Using Obtainium instead of F-Droid will be slightly more work at the beginning when compiling your needed open soruce applications, but afterwards it’s just as easy.

    • Make sure to configure a privacy-friendly and ad/tracker-blocking DNS server, as well as something like RethinkDNS or NetGuard Pro to control which apps are allowed to contact which hosts/IPs. Otherwise, while Graphene itself won’t violate your privacy, many apps will still do that (especially proprietary apps often contain several trackers).

    • If you need tutorial videos on how to install or initially configure Graphene, or Obtainium, watch the youtube channel “Side of Burritos”, excellent content.

    If any of that sounds scary, it shouldn’t be. Most of these issues are really minor and it’s unlikely that you’ll be too negatively impacted by any of it, so give Graphene a try without Google services. There are great open source apps out there for all sorts of functionality. Just felt I should mention any potentially small pitfalls.

    Other Android variants or ROMs are inferior to GrapheneOS in terms of security and privacy, unfortunately, so it’s best to buy a cheap Pixel (8th generation recommended due to strong hardware-based security) and install Graphene on it. Otherwise you’ll miss out on Graphene’s very strong security and privacy features. There are some other privacy and security oriented Android variants like Calyx or /e/OS or things like that, or even LineageOS, but they all, again, don’t reach up to Graphene’s level of security and privacy.

    HTH