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Joined 4 years ago
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Cake day: June 23rd, 2020

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  • The base game already had some pretty badly designed fights that rely on deceptive animations and timing for their difficulty, and the DLC really triples down on that. The more games they make the more bullshit the fights get. I like a challenging fight, but when you have to die to a boss 20-30 times just to see all of their attacks, and the attacks are designed to not be legible the first time you see them… It’s just not very fun game design. I think FROM is a victim of their own success and this is the inevitable result of constantly trying to one-up the last hardest flight in the series. At a certain point it stops being rewarding and just becomes a grind.



















  • Yeah it’s clearly shovelware, the devs made Craftopia and this is very obviously that game with Pokemon stuff shoved in in place of more traditional Minecraft gameplay. It cribs unabashedly from every popular game of the last decade, and it looks like there really isn’t anything to do other than grind, like every other generic wilderness survival crafting game. ARK seems like one of the prime inspirations, which blows my mind because I can’t imagine anyone looking at ARK and thinking “oh yeah let’s do more of that”.

    I would be shocked if the game still has momentum 6 months from now.