Oh my mistake, when I read it I thought it was “of course you buy DLC on Steam, where else would you get it” rather than interpreting it as a hard rule they have. Oops.
Still I think my point still stands in terms of tying existing in a more substantial way. I’m not against tying because that’s a good practice. I got burned by Muse Dash not syncing DLC between Steam and other platforms.
Also some quick thoughts, but I assume this tying rule is to prevent DLC duplication? Like, you get a DLC from some place and get the same one on Steam. And to my knowledge, War Thunder skirts around the issue of DLC tying by having a webstore and that’s a pretty big game, though I’m not sure they necessarily count as DLC…
I wrote this at 5 am, so sorry if I don’t manage to bring my point across properly.
To be fair, on point 2 it’s not really a Valve issue as much as it is a problem with platforms/ecosystems as a whole. If Apple and Google can’t even handshake to make messages on their OSes more compatible, then what about their competing app stores? Where they aren’t incentivized to be cross-compatible with something like in-app purchases (I know that in some cases purchases carry over to other platforms, but usually it’s because of a 3rd party account that keeps track of the premium currency or whatever for that game specifically or a network of games. It’s not something done at a platform level). Same would apply to Steam and Epic.
And specifically with Steam and Epic cross-compatibility with DLCs, barring other storefronts for the moment like GOG, etc., I don’t have trust in Epic doing so in good faith. If I’m not mistaken, Tim Sweeney made a huge stink on Twitter a long time ago about not having access to Steamworks. If anything, I feel like Epic would want this to happen just so they can piggyback on Steam’s work with little effort on their part (relatively speaking) to create an actually feature rich storefront.
Unless something unprecedented happens like the EU making Steamworks an open-standard somehow or some other system be in place, then I doubt point 2 would ever happen or be a substantial argument for the suit.
Maaaan, what an episode… I expected there to be drama but that hit me more than I thought. Like, my mouth was just agape the entire time at the end when Kano just blew up. I feel bad for her :(
ehhhh, I assume the guy meant an anti-material rifle? or some sort of autocannon if it actually is like a machinegun because anti-tank rifles are very antiquated and not a thing anymore, at least as a modern term for these weapons. That kind of thing got phased out since world war 2.
i have a potato laptop with only 4gb of ram, safe to say most startup apps are off
You miss all the shots you don’t take, keep rolling.
You aren’t the only one, i haven’t watched them either.
i feel like this set up would be best in a game that is very spammy with mouse clicks, say Minecraft 1.8 pvp. i don’t know how those people do it, but given 2 keys to press on my left hand rather than 1 on my mouse, i could maybe stand a chance with the clicks per second.
In my experience, while osu is a good warm up it’s not a substitute for a 3d aim trainer. Unless you are using mcosu with some modifications - using the fps mod and making the circle size smaller, among other things - the aim in osu doesn’t transfer one to one to shooters. While it certainly helps getting the hand movements like the flicks and such ready, 2d just isn’t the same as 3d since you can’t even map the sens to be the same, its kind of impossible actually.
uhhh, I’m not really sure what would happen in Muse Dash. if it was a Log Horizon situation where i assume the role the character i probably can’t hit anything to the beat lol
Magium
Not a pc game but rather on mobile. It’s a really solid fantasy CYOA game and (if you wanted to) play through the next set of story chapters completely for free as long as you meet the achievement requirements. Barring that, buying books (as the game calls it) has a rather fair price. Unfortunately the game is incomplete as the solo developer has sadly passed away, but what is here is great with a decent length since there’s been years of book chapters. Genuinely a hidden gem that I discovered on a whim back early in highschool, and it’s sad that I won’t be able to see the end they envisioned, so with that in mind I’ll be replaying this game again in the near future.