• MrGG@lemmy.ca
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    1 year ago

    I love reading the comments on Mac Rumour articles when it’s negative news for Apple’s platforms or services. To paraphrase: “Vulcan bad!” “Lazy Devs!” “But they support Linux?” and “What a dumb business decision!”

    Yes, Apple zealots, Valve is absolutely going to support your vendor-specific graphics API on a platform that they aren’t making much money from, and will continue to support and test that platform for years, operating as a charity because they love Apple so much 😂

    • LiveLM@lemmy.zip
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      1 year ago

      One of the comments said

      You can expect this to continue happening for as long as Apple pushes Metal and refuses to support Vulkan […] If macOS wants to get anywhere it has to be a case “why not support it” instead of “we need to make a Metal compatible version of our engine”.

      And I couldn’t have said it better myself

    • taladar@sh.itjust.works
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      1 year ago

      Don’t forget that Apple actively breaks software build processes quite frequently for their platform and doesn’t allow you to fully automate a lot of them because you need accounts to download the relevant tools and can only use them on Apple hardware. That makes supporting it a pain for cross platform projects.

      • SkyeStarfall@lemmy.blahaj.zone
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        1 year ago

        It sucks when you want to port an app to iOS, or an application to MacOS and find out “oh… I need to have a Mac to compile to these platforms… and there’s no way to otherwise test…”

        Meanwhile, with android you can just run an emulator.

      • SterbenDeathGun@lemmy.ml
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        1 year ago

        Mac users are different from others, they don’t buy overpriced machines just for gaming. They buy a Mac for the workflow and ecosystem, not for gaming.

        Valve saw that, and decided not to waste money on the Mac market.

        Apple always makes decisions based on the revenue, Valve did the same for once.

          • SterbenDeathGun@lemmy.ml
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            1 year ago

            I don’t know man, Valve seems more pro users than Apple to be honest.

            EDIT: I just want to add some context; Valve made Steam Deck fully reaperable, where Apple always adds restrictions on what you can repair in an iPhone or Mac. When I buy a device I always look for its reaparibility.

            At the launch of Steam Deck, Valve was very responsive and they replaced many units (even if sometimes it was user’s fault) for free, where Apple would find any way to charge you for the repair (and you know better than me how much expensive is to repair an iPhone or Mac).

    • bdonvr@thelemmy.club
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      1 year ago

      Blizzard used to support Mac very well. Diablo and WoW always supported Mac. Valve as well, most Valve first party titles released for Mac. Played lots of Portal 1/2, CS:GO. Also played Minecraft, Sims, KSP.

  • Fizz@lemmy.nz
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    1 year ago

    Mac locks so many people out of their ecosystem I have little to no sympathy. Apple has the money to bring this game to Mac if they really wanted.

  • vivadanang@lemm.ee
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    1 year ago

    uninstalled it today, it’s really a gameplay downgrade from cs:go and that wasn’t my fav cs by far.

    really shitty that they basically took cs:go away too. yeah, I dig the levels and lighting and crosshairs but otherwise the experience, both multiplayer and even bot practice gameplay was pretty meh.

    • NabeGewell@lemmy.world
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      11 months ago

      I don’t think you can even play workshop maps with friends anymore, game’s useless now.

      That or i couldn’t find the option for 10 minutes

      • DNU@lemmy.world
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        11 months ago

        Not there yet, but the odds are good that it’s gonna return as soon as they’re finished fixing the game. For the old Workshop you can switch to the csgo beta branch.