• 38 Posts
  • 29 Comments
Joined 1 year ago
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Cake day: September 9th, 2023

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  • Unity was the game I was most hyped for, especially because of its graphics and bigger maps. I even went to speedrun through the last three games to catch with the lore and begin playing it as soon as possible.

    Alas, my PC couldn’t meet up with the heightened hardware requirements and I had to give up after barely finishing the tutorial with the awful frame rates even with the settings set to minimal.






















  • Not suggesting any big things here… All I propose is to have the options for toggling the canvas overlays (empty canvas, heat, template) directly within the canvas editing screen instead of putting it in the sidebar, kinda like Google Maps. I think the sidebar version would be preferred in mobiles, so you could make this desktop only.

    Alternatively, you could allow the user to place pixels on the canvas even while the sidebar is opened, like the way it was for the first 48 hours of the event. Also ensure the right side of the color palette is not hidden by the sidebar.