Yeah and it also comes down to your DM and how much of a combat focus they have. Back when I was a GM for shadowrun my players were encouraged to meticulously plan every combat encounter, sometimes so well they didn’t have to fight at all. That’s always fun.
The only multiplayer games I’ve ever enjoyed were the early days of Ace of Spades and Tribes Ascend. Shazbot.
Everything else feels so shallow and repetitive for me to get into