Maybe you should google how to think for yourself, mother fucker

*I’m not talking about MMOs by the way, y’all don’t wanna see my fully unhinged, a-guy - tier rant about that fundamentally misguided genre of WoW-clones

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I’m going through a terrible time and am feeling compelled to share my aggressive thoughts angery

Meta-gaming is a fucking blight, death to America

kiryu-slam

  • axont [she/her, comrade/them]@hexbear.net
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    4 months ago

    To be fair most games don’t make failure fun. In a real life TTRPG, a character with low skills in everything is probably more fun than some god character with perfect 20s. It makes for interesting stories. But video games have a hard time replicating that, I guess

    There are very few games where you can go wild with your skill points and still make it through the game in an interesting way. Disco Elysium is a good one. There is no good build and min/maxing is detrimental since your inner voices will start feeding you misinformation at higher levels.

    I really like Dark Souls 2 as well. Equip two shields, power stance with daggers, use a whip, anything’s viable if you want it to be.

    Also I tend to use lightning stuff in Kor! I really like how all the element type things are good, but lightning is just so cool. I hope you feel better soon goadstool :(

    • barrbaric [he/him]@hexbear.net
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      4 months ago

      In a real life TTRPG, a character with low skills in everything is probably more fun than some god character with perfect 20s.

      Depends on the game. Playing something where a giant portion of game time is taken up by combat (D&D, Pathfinder, Lancer) and being obviously and noticeably worse than every other player just feels bad.

      • axont [she/her, comrade/them]@hexbear.net
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        4 months ago

        Yeah and it also comes down to your DM and how much of a combat focus they have. Back when I was a GM for shadowrun my players were encouraged to meticulously plan every combat encounter, sometimes so well they didn’t have to fight at all. That’s always fun.

        • barrbaric [he/him]@hexbear.net
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          4 months ago

          For sure, I’m running a cyberpunk game right now where they’ve cleared most missions without getting caught, and every time they’ve gotten into a firefight has been a disaster ending with someone on death’s door. If anything, the combat-oriented solo (who got killed by a lucky headshot) feels underpowered in that game.