Maybe you should google how to think for yourself, mother fucker
*I’m not talking about MMOs by the way, y’all don’t wanna see my fully unhinged, - tier rant about that fundamentally misguided genre of WoW-clones
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I’m going through a terrible time and am feeling compelled to share my aggressive thoughts
Meta-gaming is a fucking blight, death to America
To be fair most games don’t make failure fun. In a real life TTRPG, a character with low skills in everything is probably more fun than some god character with perfect 20s. It makes for interesting stories. But video games have a hard time replicating that, I guess
There are very few games where you can go wild with your skill points and still make it through the game in an interesting way. Disco Elysium is a good one. There is no good build and min/maxing is detrimental since your inner voices will start feeding you misinformation at higher levels.
I really like Dark Souls 2 as well. Equip two shields, power stance with daggers, use a whip, anything’s viable if you want it to be.
Also I tend to use lightning stuff in Kor! I really like how all the element type things are good, but lightning is just so cool. I hope you feel better soon goadstool :(
Depends on the game. Playing something where a giant portion of game time is taken up by combat (D&D, Pathfinder, Lancer) and being obviously and noticeably worse than every other player just feels bad.
Yeah and it also comes down to your DM and how much of a combat focus they have. Back when I was a GM for shadowrun my players were encouraged to meticulously plan every combat encounter, sometimes so well they didn’t have to fight at all. That’s always fun.
For sure, I’m running a cyberpunk game right now where they’ve cleared most missions without getting caught, and every time they’ve gotten into a firefight has been a disaster ending with someone on death’s door. If anything, the combat-oriented solo (who got killed by a lucky headshot) feels underpowered in that game.